Schpengal

Schpengal is the first town to appear in Louin's first campaign, and is a focal point in the campaign. The four main characters, Raulf, Varis, Pipi Pupu Ma'an, and Ganymede, meet in this town after it's destruction at the beginning of the campaign.

Before the Massacre
Schpengal, though it was near the bottom of the region, was the hub for all the other towns. Many people from many lives lived there, and life was good. The commonfolk of Schpengal were not much more than the average man. Supply traders, fruit salesmen, bartenders, thieves, and city workers were some of the more prominent people who lived in the town. Though there were inner-city guards and an assorted amount of law enforcement, the town's walls were not extremely well guarded as the town hadn't been attacked in ages.

Before Baevis destroyed the town, Ganymede and Raulf worked and lived in the town after leaving their homes. After being abandoned by his party, Raulf took up a job as a mild-mannered bartender, still attempting to hide his half-wolf Fenrirborn identity. When his assassin's guild had betrayed him, Ganymede also moved to the town to work for the guild, completing bounties, police work, and fighting battles. Pipi Pupu Ma'an happened to be in the town to see if it was an acceptable place to move to when he was done with his travels, and Varis was there simply passing through.

The Massacre
During the late afternoon, Pipi Pupu was walking through the marketplace buying items and decided to go for a drink. He happened to go to the same bar Raulf worked at though the two didn't officially meet there. The Grung didn't stay long, and when he did leave he heard a great commotion from every town entrance. Every member of the party sprung into action. Each of them found mauled corpses and zombies ravenously tearing apart the town and it's citizens. Even though he was in his later years, Pipi Pupu was shocked by this violence and readied himself with his harvesting sickle. Ganymede, though he was in his younger years, had seen such gore in his time and quickly sprung into battle.

Near the end of the night, the party found themselves meeting with one another and finding Pipi Pupu in a well near the guild hall. They brought him out and realized that they may be the only survivors of this invasion. They went to the guild hall in search of other survivors, and Ganymede, who had worked there, knew there may be some answer as to would want to attack the town or why. However, when the four entered there were no survivors, and the quest room was locked. Ganymede broke the lock to the door and let the party inside to a room filled with quest items, barrels of rations, and a locked chest. After sifting through items and Pipi Pupu gaining his first barrel, the party focused their attention on the magically locked chest. All of them found difficulty opening it, though Varis eventually unlocked it using his magical prowess. All that was inside was an unmarked map of the region with symbols but no names. Pipi Pupu Ma'an became it's keeper.

After they found a shop owner trapped under some rubble, they attempted to save him, but unwittingly left him to (most likely) die. After that they inspected the ruins of Schpengal to find no survivors. They left the town for the next closest one in hopes that they'd find answers to this surprise attack.