Wandering Knight Armor

The Wandering Knight Armor is a side antagonist and NPC from Louin's first campaign, and remains the most powerful non-bestial foe the Schpengal Survivors have fought besides Baevis.

History
The Armor's only appearance in current canon is in the Wandering Knight's Dungeon between Deaton and Daglan. The dungeon was a puzzle and trap-filled cavern with multiple different secrets and magic properties. It appears that the dungeon is/was pseudo-haunted to an extent, as there was a seemingly sentient voice speaking to and watching the Survivors as they progressed through the dungeon.

The Armor resided in the lowest and largest room in it's dungeon, and stood directly in the front middle of the furthest wall from the door, putting some distance between itself and those who became trapped in the room. It is unknown just how long the Armor has been standing there. Before being awakened by the Survivors, the Armor seemed statue-like and unmoving. It is unknown when the Armor was created, what it was made of, who wore it, and if it was ever even worn. It can be assumed it was a paladin's or holy warrior's based on it's extremely strong magical properties.

Aspects
As previously mentioned, it is completely unknown what materials the Armor is made of and how much it would be worth to a collector or historian. These factors may never be explored as most of the Armor was left in it's dungeon. There were aspects of the armor, however, the Survivors did take along with them:

Ganymede's Javelin of Lightning

Pipi Pupu Ma'an's Gauntlets of Ogre Power

Raulf's Ring of Jumping

And Varis' Bag of Tricks

Stats
Strength: unknown

Dexterity: unknown

Constitution: unknown

Intelligence: unknown

Wisdom: unknown

Charisma: unknown