Forg

Ability Score Increase/Decrease: Your Dexterity and Constitution increase by 2, and your Strength is decreased by 4.

Age: Forgs tend to mature anywhere between 3 and 5 years. The oldest usually live to about 30 years.

Alignment: Almost always Neutral, for they don't care for most matters that don't directly involve them.

Size: Forgs are only a wee bigger than your usual frog, being about 7 to 10 inches long. Your size is Tiny.

Speed: Your base walking speed is 20 feet. When making a standing leap, your distance without running is equal to your walking speed times your Dexterity Modifier. Your high jump is double your walking speed.

Illusive Dodger: Due to your tiny size and agile hops, your AC is equal to 15+DEX.

Midget Frame: Being your size, you have expertise in stealth. You may also take any movement actions as a bonus action.

Poison Glands: When you spend a whole turn being in direct skin contact of a creature, they must then make a Constitution Saving Throw against your DC(10+DEX+PB). When they fail, they become poisoned for a minute and take 2d4( 3d4 at Level 7) poison damage for 2 turns after the one that starts this condition. They can make the saving throw every turn, and upon a success they are cured of the Poisoned condition and won't take whatever turns of poison damage are left, but are not immune to the damage or to having the status reapplied.

Languages: Forgs are smart enough to understand Common, but can't speak, read or write it. They can also talk to most other animals.