Mental Fortitude

 Mental Fortitude 

While some have a powerful body, you have a powerful mind.

-You gain a +1 in Wisdom.

-Wisdom is now what you use for any Constitution Checks or Saving Throws pertaining to the mind.

-You cannot be Frightened, Charmed, or Intimidated.

-Whenever you make a Wisdom, Intelligence, or Charisma Saving Throw, you can take you Wisdom stat and subtract the Ability Score Modifier from the Saving Throw DC(Ex: You have a 20(+5) WIS and a Mind Flayer just used it's Mind Blast on you. The Normal DC is 15, but you can take your +5 from Wisdom and remove it from that DC making it just a DC of 10).

-You are also resistant to psychic damage, and when making a saving throw for attacks that deal psychic damage you only take half the psychic damage(before resistance) on a fail and completely avoid the psychic damage on a success.